Been slacking on writing Round #5, haven't been motivated lately; it happens. I have these spurts of lethargy, but get over them pretty quickly. The main thing distracting me is trying to set up a website, not the actual technical part, more so coming up with a name (there are a few at the moment, but I won't list them because they are either too lame to share or too good to risk losing) and direction for it.
Earlier, I promised to deliver some music to match my stories and they will arrive soon and they will be awesome. How many short stories have you read on the internet that have their own sound track? I can't name any. This concept is the idea behind the website, a cross promotion of two artists, one a writer, one a musician. With our powers combined... Notoriety! ...in theory.
Bad news, probably moving off these awesome free service made possible by the lovely people at Google. No, I don't work for them.
Good news, moving to a legit website, which I can pass out via swanky business cards or shitty thin frisbees with bad graphic design on them.
In others news, New THQ president wants an adult humor-free Saints Row. In my last blog I stated how I both loved Saint's Row: The Third and Naughty Dog. Somehow combining the two in this fashion is not going to work out. It would be a shame to see this game that went from being a GTA clone to surpassing it while paying tribute at the same, to well... GTA IV. As much as I enjoyed GTA IV as a stand alone title, I also loathed it as a part of the series. There are a lot of serious intricate games out there right now, some slathered with melodrama and convoluted story lines, and some gems; it's nice to have a break that involves skydiving with automatic weapons and using a giant yarn ball to run over mascots... Not everyone wants to slay a dragon everyday, some men just want to watch the world get beat to death with a penetrator...or do it themselves.
This blog devoted to creativity, but more specifically, writing; it is not a representation of any company or group, but a single writer who enjoys writing and pop culture. Current home of Short Story Improv.
Showing posts with label Saint's Row: The Third. Show all posts
Showing posts with label Saint's Row: The Third. Show all posts
Wednesday, June 13, 2012
Sunday, June 10, 2012
Last Saints
I want to start by linking this: The Last of Us Gameplay Demo
After watching this, I was elated for still being a PS3 owner. If there is any company that makes worth having a PS3, it's Naughty Dog. Mind you, this is the company that worked on the Crash Bandicoot games, titles that were a major part of growing up as a gamer; fun games. Naughty Dog then went on to make one of the best Action/Adventure series in video game history, Uncharted. So, when I get linked to a over seven minute game play demo for their newest title, I watch. It looks a bit like Man Hunt, but if Man Hunt had substance and grit, not just hyper-violence (though I do enjoy that about Rockstar). And while it's too early to say, I am leaning towards getting the game, a serious, dark, and unforgiving story can really leave an impact... Especially a shotgun to a dude's face.
On the other side of the story telling coin, and another tie into Rockstar, we have Saint's Row: The Third. This game reminds me of GTA3 and Vice City on so many levels, but obviously more up to date and with more features. The over-the-top, outlandish gameplay and story line had me smiling for beginning to end, minus that one time I got a hummer stuck on a roadblock and couldn't exit the vehicle due to the mission t fix it. Stories that do not take themselves seriously can turn out to be these gems if executed properly. There was really never a dull moment playing SR3, be it running around a wrestling arena massacring luchadores with a chainsaw, all to the tune of "You're the Best" by Joe Esposito, or helping mayor Burt Reynolds deal with a zombie break out. After diving into Diablo III Inferno, I needed the break...this game is perfect for anyone looking to let off steam.
I have not even started Round 5, but I will rack my brain for ideas, though I think I have one. The results are here with a labyrinth being the tie breaker. I am not sure how literal I will go with a labyrinth, but I find just having a character make left turns all day is more suited for a racing setting. I will probably end up sticking with complex rooms with puzzles and challenges. I could just copy this, but I won't.
After watching this, I was elated for still being a PS3 owner. If there is any company that makes worth having a PS3, it's Naughty Dog. Mind you, this is the company that worked on the Crash Bandicoot games, titles that were a major part of growing up as a gamer; fun games. Naughty Dog then went on to make one of the best Action/Adventure series in video game history, Uncharted. So, when I get linked to a over seven minute game play demo for their newest title, I watch. It looks a bit like Man Hunt, but if Man Hunt had substance and grit, not just hyper-violence (though I do enjoy that about Rockstar). And while it's too early to say, I am leaning towards getting the game, a serious, dark, and unforgiving story can really leave an impact... Especially a shotgun to a dude's face.
On the other side of the story telling coin, and another tie into Rockstar, we have Saint's Row: The Third. This game reminds me of GTA3 and Vice City on so many levels, but obviously more up to date and with more features. The over-the-top, outlandish gameplay and story line had me smiling for beginning to end, minus that one time I got a hummer stuck on a roadblock and couldn't exit the vehicle due to the mission t fix it. Stories that do not take themselves seriously can turn out to be these gems if executed properly. There was really never a dull moment playing SR3, be it running around a wrestling arena massacring luchadores with a chainsaw, all to the tune of "You're the Best" by Joe Esposito, or helping mayor Burt Reynolds deal with a zombie break out. After diving into Diablo III Inferno, I needed the break...this game is perfect for anyone looking to let off steam.
I have not even started Round 5, but I will rack my brain for ideas, though I think I have one. The results are here with a labyrinth being the tie breaker. I am not sure how literal I will go with a labyrinth, but I find just having a character make left turns all day is more suited for a racing setting. I will probably end up sticking with complex rooms with puzzles and challenges. I could just copy this, but I won't.
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